Metal Gear Solid V: Phantom Pain is finally out so, to celebrate, here’s a furtive glance back at our favourite sneak-n-shoot adventures
After years in development, a fascinating prelude and some interesting marketing decisions, Metal Gear Solid V: The Phantom Pain was finally released Tuesday. Following grizzled hero Big Boss on his journey into war-torn Afghanistan, the latest title in the series is looking like another epic, bewildering and brilliant stealth adventure.
Metal Gear Solid, of course, popularised the stealth concept in 1998, introducing millions of gamers to the basic conventions of this then formative genre. You need a protagonist who relies more on watching and avoiding enemies than shooting them; you need an artificial intelligence system that gives baddies predictable patrol behaviours but also lets them see and hear the hero; and you need an environment that allows players to hide. A lot.