Vampire: The Masquerade – Bloodlines 2: a legendary video game returns

Iconic game about urban bloodsuckers is to get an unlikely sequel next year, from Paradox Interactive and Hardsuit Labs in Seattle

Vampire: The Masquerade – Bloodlines is almost unique in video game history. It suffered a deeply troubled development involving turbulent clashes between developer Troika and publisher Activision, and was eventually released incomplete and deeply broken. And yet, the 2004 financial disaster of a game is adored and celebrated for its innovative dialogue, astounding characters and banquet of choice. Kept alive ever since by a dedicated group of fans who have patched it up and improved it multiple times, it’s a game now remembered for its huge ambition rather than its colossal failure.

Fifteen years later, a sequel has just been announced. Created by Hardsuit Labs (Blacklight: Retribution), along with Bloodlines’ original writer Brian Mitsoda, Vampire: The Masquerade – Bloodlines 2 has secretly been in development for three years. It will be released in 2020.

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It’s ironic, but gaming can be an escape from our hyper-connected, screen-filled life | Shaad D’Souza

Gaming requires my full focus and is one of the few activities that doesn’t encourage me to check my phone every five minutes

I’ve heard that my generation spends about 10 hours online per day. If I’m being honest, that sounds a little conservative to me. When are you not online? Aside from face-to-face social interaction (say, coffee with a friend) or activities that force attention (the movies; gigs) I can’t think of a time when I wouldn’t at least be passively scrolling or using my phone in some capacity. I recently bought a pop socket – a small device that allows you to grip your phone better – so that it’s easier for me to hold while moving.

I’ve grown up with computers, tablets and various other kinds of screen, and it seems unnatural that you would try to give them up in order to emulate some older generation’s way of life. But being connected all the time can get a little frenzied, and I’ve recently found myself needing to take some time out. It’s ironic that the one tool I’ve found most conducive for relaxing isn’t offline at all.

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