2006’s Hokusai-inspired video game is transformed in an exemplary HD rerelease
If the American novelist Chuck Palahniuk skewered the almost-lie that money buys happiness with his quippy adage that the things we own end up owning us, the newly rereleased Ōkami (and pretty much every other video game in which you play God) spoils the idea that the life of a deity is in any way enviable. Sure, as the benevolent goddess Amaterasu, freshly incarnated as a white wolf, you have the power to change the world in extravagant ways, both galactic and molecular.
With a flourish of that mystical calligraphic brush clenched between your fangs you can, for example, paint entire suns into the world, daub leaves back on to the branches of barren trees, or splotch a missing star on to a lapsed constellation. More often, however, you are a god of small things, engaged in the mundane busywork of answering the prayers of the villagers who live within your domain. With a swipe of the bristles you must light their fires, fix their bridges, repair their tools, replace their lost objects and, when cleaving passing demons in two, save their lives. To crib Palahniuk’s format: the god we follow ends up following us.