Anti-Isis hackers claim responsibility for BBC cyber-attack

Technology correspondent receives tweet from US-based New Word Hacking saying attack was to test group’s servers

The responsibility for a cyber-attack on the BBC website has been claimed by activists who say their goal is to disrupt online propaganda by Islamic State.

The attack on New Year’s Eve took down the iPlayer and other services for a few hours, according to Joe Lynam, the BBC’s business correspondent.

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‘A national holiday for single daters’: best day to date online is 3 January

Online dating websites like Plenty of Fish and see a spike in new users and activity on first Sunday of the new year after the holidays are over

Let the swiping begin! Ladies and gentlemen, charge your phones and ready those index fingers for the first Sunday of the year is almost here and that can mean just one thing: plenty more fish in the online pool of love-seeking candidates.

It’s not just all those Christmas engagement photos flooding your Facebook feed, all those questions that your single cousin had to dodge over her relationship status, or the fact that you now have the jingle stuck in your head after being parked in front of the TV most of the holidays – the beginning of the year is the busiest time for online dating sites.

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CES 2016: cars, virtual reality and a lot of hype

The vast Consumer Electronics Show traditionally predicts the hit technologies of the year to come – but is a sales event really the best predictor of consumer demand?

Twenty years almost to the day, on 6 January 1995, Nintendo revealed its new Virtual Boy virtual reality headset at the Consumer Electronics Show in Las Vegas. Technologists had been experimenting with virtual reality since the 1960s, but the headset was a significant milestone by the then thriving Japanese games company. The press were unwilling to write off anything by Nintendo, but VR aficionados were not convinced. And as it turns out, they were right: players complained of dizziness, nausea and headaches and Nintendo sold only 770,000 – a tenth of predicted sales. The device was canned.

“When Virtual Boy was introduced there was a lot of excitement about virtual reality and augmented reality as part of the future of gaming, but it didn’t happen that way for a variety of reasons,” said Regina Joseph, a forecasting expert and lead at New York University’s Future Lab. “The technology simply wasn’t at the same level as it is now, and there were some fundamental ergonomic issues. The hype concentrated in the press, and in a press run by fanboys, often doesn’t pan out. History is littered with the corpses of devices, projects and ideas that people got behind in a big way but that failed.”

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